I am a Technical Artist who makes games and immersive experiences. I have worked on 2D and 3D games. I believe that interactivity is a way to give art forms life through technology and allows for more integration between my skills in programming and art.
My professional focus lies in using my interpersonal skills to work with both artists and engineers in the role of a technical artist. Even when my work primarily falls under one category, I will find that I will use my experience elsewhere to bring new insight to my own work. My conceptual interests frequently relate to creating props, environments, and programming. Art and technology are both immensely imaginative and open to invention.
I have experience collaborating with all types of artists, and I would like to continue collaborating in the future with not only artists but different art styles.