This is a project I worked on over a 6 week period with a programmer Nick Barber. The challenge was making an Online FPS with the supplied paragon assets that EPIC Games has released and also creating a Linux AWS Server to collaborate on. My challenge was taking these characters that were built for 3rd person and making them usable for an FPS style game. That meant that a lot of work had to go into recreating the skeleton for the Paragon character(Twinblast), retargeting animations to use on the character, creating systems that would replace animation offsets and recoil animations for the arms.